﻿#pragma once

#include "main_type_c.h"

extern "C"
{
    extern MainData mainData;

#define serverListInfos_81C1840 ((ServerListInfo*)(&mainData.byte_81C1840))

	extern const char config_ini_path[];
	extern char cfg_lastIp[128];
	extern WORD cfg_lastPort;
	extern const char g_wndClassName[];
	extern const char g_gameVersion[];
    extern bool g_showGroundItemName;

}
